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The Elements are the powerful mystical and legendary historical items of The Elemental-VERSE series.

Biography

"Long ago; in the millennium years; back in the ancient times, before a bright new spark that twinkled into a new lightyear. The "Millennia-Verse" was known for its well-being of peace and dignity of this world: a touch of dedication, euphoria and never-ending aspiration what is there for the Millennia-Verse.

In the ancient times; the septendecuple children of the two parental deities of the Millennia-Verse, establishes the 17 magical creations ever to exist all time. These 17 magical creations, birthed from the septendecuple deities, are the Elements. These Elements are one of the most powerful magical forces people manifest in the past, used for their needs in importance and used for fights.

However; this Millennia-Verse will not always be the same without the forces of evil. Monstrous and faithless deities spark an old age of war for the Elements to take what is in their hands, against the septendecuple deities. This neverending strife to fight against the Benevolent beings, the Millennia-Verse is at stake, where the Elements are beginning to empower, whereas the conflict intensifies, breaking apart between the good and bad as the whole universe collides. Giving itself the capacity on striking the seeds of the primary Elemental powers into a strange world no one will ever discover.

In this universe, it is now known as... The Elemental-VERSE."The seeds from the elements' breakdown from the neverending conflict, planted themselves down to the ground, by creating a new hidden area, fabricating themselves to root into a very mysterious ancient Secret Subterranean Ruins, down beneath into the deeper section underground, as all of the 17 elements had fabricate themselves into secret separate locations of the Secret Subterranean Ruins after sprouting, turning the elements into elemental crystals for 17 years. After the 17 years of the birth of the elemental elements, the Secret Subterranean Ruins magically controlled to covered itself secretly with mystical enchanted elemental bushes and vines, as the roots sprouting below the surface of the ground, while tendrils were grown around through the entrance to the ruins, making the elemental elements became the lost ancient artifacts founded deep in the Secret Subterranean Ruins.

Many of the Elemental Elements are used by the Legendary users who are incredibly capable of the use of these powerful goods, are the Elemental Guardians. The Elemental Guardians are known for bringing hopes for the Elemental-Verse by using the elements for good will and protection. The Elemental-Verse has 17 different homeworlds with 17 missing Elements, so it's up to anyone to explore all around the world to retrieve the 17 Elements to make the Elemental-Verse's dignity again to change the world, and then maybe once the elements are at the hands from someone, they will be worshipped by the people with grace and prosperity.

However, it's not all the elements whose powers are strong enough to withhold, but with sudden corruption of evil turning al 17 elements into the negative, causing countless agony and horror for the Elemental-Verse, without the 17 elements and once they're corrupted, the Elemental-Verse would soon be crumbling, along with its and people and planets. But, it's not corrupting enough if any Elemental Guardian are harnessing the elements to seal all the mess any evil can ever try and harm.

Missing Elements in each realms

  • Neutral Element in the Realm of the Plains
  • Fire Element in the Realm of the Flames
  • Water Element in the Realm of the Seas
  • Nature Element in the Realm of the Wilderness
  • Electric Element in the Realm of the Lightning
  • Magic Element in the Realm of the Mysteries
  • Earth Element in the Realm of the Mountains
  • Air Element in the Realm of the Skies
  • Ice Element in the Realm of the Arctic
  • Poison Element in the Realm of the Nuclear
  • Undead Element in the Realm of the Haunted
  • Combat Element in the Realm of the Masters
  • Tech Element in the Realm of the Future
  • Cosmic Element in the Realm of the Cosmos
  • Enchant Element in the Realm of the Melody
  • Light Element in the Realm of the Heavens
  • Dark Element in the Realm of the Shadows

Relations with each Elements

Strengths and Weaknesses

The 17 Elements are known for their strengths and weaknesses against one another of each Element.

  • Neutral Elements are hardly strong against other Elements, but weak against Combat.
  • Fire Elements are strong against Nature, Ice, Undead and Tech, but weak against Water, Earth, Air and Cosmic.
  • Water Elements are strong against Fire, Earth and Tech, but weak against Nature, Electric, Poison, Cosmic and Enchant.
  • Nature Elements are strong against Water, Earth, Tech, Enchant and Light, but weak against Fire, Air, Ice, Poison, Undead and Cosmic.
  • Electric Elements are strong against Water, Air and Enchant, but weak against Earth, Tech and Light.
  • Magic Elements are strong against Poison, Undead and Combat, but weak against Tech, Cosmic and Dark.
  • Earth Elements are strong against Fire, Electric, Air, Ice, Poison and Cosmic, but weak against Water, Ice, Undead and Combat.
  • Air Elements are strong against Fire, Nature, Combat and Enchant, but weak against Electric, Earth, Ice and Cosmic.
  • Ice Elements are strong against Nature, Earth, Air and Cosmic, but weak against Fire, Earth, Combat, Tech, Enchant and Light.
  • Poison Elements are strong against Water, Nature and Tech, but weak against Magic and Earth.
  • Undead Elements are strong against Nature, Earth and Undead, but weak against Fire, Magic, Undead, Light and Dark.
  • Combat Elements are strong against Neutral, Earth, Ice, Tech and Dark, but weak against Magic, Air, Enchant and Light.
  • Tech Elements are strong against Electric, Magic, Ice and Light, but weak against Fire, Water, Nature, Poison, Combat and Enchant.
  • Cosmic Elements are strong against Fire, Water, Nature, Magic and Air, but weak against Earth, Ice and Dark.
  • Enchant Elements are strong against Water, Magic, Ice, Combat and Tech, but weak against Nature, Electric, Air and Light.
  • Light Elements are strong against Electric, Ice, Undead, Enchant and Dark, but weak against Nature, Tech and Dark.
  • Dark Elements are strong against Magic, Undead, Cosmic and Light, but weak against Combat and Light.

Neutral (the Element of Capability)

  • The Neutral Element is an Element that is typically unaffiliated with the rest of the Elements by power or effect, rather than its standalone uniqueness of standard normality. Usually this Element associates with many real life people and animals/pets alike.

Fire (the Element of Incendiary)

  • The Fire Element is one of three original life cycle Elements (such as Water and Nature) that associate/go against each other by power, as this Element is a lot more effective against Nature. This Element can often be associated with fiery flames, lava, redness, hell, demons or phoenixes, as it turns up the heat when baking intensely through a higher temperature.

Water (the Element of Aquatic)

  • The Water Element is one of three original life cycle Elements (such as Fire and Nature) that associate/go against each other by power, as this Element is a lot more effective against Fire. Normally this Element is paired with merfolks, sea creatures, ocean, pirates, sea or other forms of liquids.

Nature (the Element of Luxuriant)

  • The Nature Element is one of three original life cycle Elements (such as Fire and Water) that associate/go against each other by power, as this Element is a lot more effective against Water. Usually this Element associates with plants, fruits, vegetables, greens, animals and wilderness from the wildlife.

Electric (the Element of Galvanism)

  • The Electric Element is an Element that associates with thunder, lightning and high voltage energy based naturally. Sometimes, electricity can often be associated with transmission poles, skies or even man-made things that can leave a shock to spark, even lightning bugs.

Magic (the Element of Conjuration)

  • The Magic Element is a very mystical and magical kind of Element they’re capable of controlling such power. Even without manifesting darkness or black magic; this Element is often associated with magical magicians, wizards, spellcasters, psychics or genies. In some instances, this Element often fabricates stars, arcane power or mystical and magical tricks up their sleeves.

Earth (the Element of Terra)

  • The Earth Element is a pretty ancient Element to manifest beneath the grounds or ruins. This Element is primarily associated with rocks, grounds, sand, fossils, mud, clay, fossils, crystals/diamonds and mountains/cliffs, for something so earthy they dig. Especially dinosaurs and moles.

Air (the Element of Ambience)

  • The Air Element is essentially an Element associating with wind, storm or sky from the higher grounds above. Birds, dragons and even weather control can whip up a storm. Special forced cyclones and even gale-based speed will blow you away.

Ice (the Element of Polar)

  • The Ice Element is the coldest sub-zero temperatures to ever manifest through cold. This Element primarily associates with ice and snow-based. Mostly, the Element can often affiliate with a variety of cold weather, mountains, avalanches, polar bears, penguins or even the arctic.

Poison (the Element of Toxicant)

  • The Poison Element is arguably one of the most deadly and scariest Elements ever to utilize (along with Undead and Dark). This Element is frequently paired with harmful aroma, diseases, acids and radioactive waste. Sometimes, scientists, potion making, venomous bugs and snakes also have their special traits.

Undead (the Element of Trepidation)

  • The Undead Element is arguably one of the most deadly and scariest Elements ever to utilize (along with Poison and Dark). This Element often pairs with a variety of haunting themes, such as fear, black magic, ghosts/spirits, skeletons, monsters, vampires and liches. Just because they affiliate with this Element, doesn’t mean they’re actually dead for real.

Combat (the Element of Crusader)

  • The Combat Element is an Element specialised in hand-to-hand combat and flurry/melee attacks that relate to fighters. This Element is primarily associated with martial artists, samurais, ninjas, knights, weapon wielders, boxers and wrestlers. While they’re a bit comparable to the Neutral Element for being Elementless, this Element is quite more powerful, skillful and agile enough to utilize.

Tech (the Element of Gadgetry)

  • The Tech Element is occasionally referred as the Metal Element, whom are which both technological and metal based they link in the same Element. This Element is often associated with cyber, technology, artificials, nanotechs, lasers and mechs, but also happens to have many metals and gears. Mostly robots, engineers, hackers, scientists and even weapon inventors such as blacksmiths specialise in this trait.

Cosmic (the Element of Astronomy)

  • The Cosmic Element is an existing and astronomical Element, paired with space, time and future. Mostly for this Element that are associated with are stars, extraterrestrials, aliens, astronauts,  UFOs and planets that can roam around the galaxies.

Enchant (the Element of Mesmerize)

  • The Enchant Element is occasionally referred as the Sound Element, whereas both mysteriously magic and brightly green and symphonic based they link in the same Element. Usually this Element is often paired with music, noises, singers, instrument players and insensitive vibrations associated. Sometimes this Element also happens to have a strange brighter green/pink magic/aura/energy and healing used for its potential.

Light (the Element of Radiance)

  • The Light Element is considered to be the brightest Element to ever manifest. This Element associates with sunlight, angels, fairies, heavens and divinity. Mostly this Element is utilized by heroes, whom they fought against darkness as their brighter counterpart.

Dark (the Element of Tenebrosity)

  • The Dark Element is arguably one of the most deadly and scariest Elements ever to utilize (along with Poison and Undead). This Element associates with the moon, shadows, darkness, demons and shadiness. Mostly this Element is utilized by villains, whom they fought against brightness as their darker counterpart.

Trivia

  • The Earth and Ice Elements go against each other; in terms of strengths and weaknesses.
  • The Light and Dark Element go against each other; in terms of strengths and weaknesses.
  • The Undead Element goes against the same Element itself.
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